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346 C1 courses

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ACS Reassessment Packages

5.0(27)

By Tomkat Gas Training Ltd

Domestic ACS Re-assessment to be completed every 5 years.

ACS Reassessment Packages
Delivered in-person, on-requestDelivered In-Person in Ashton-Under-Lyne
£60 to £660

C10M10 - NHS health care premises - Hospitals (online)

By Ember Compliance

It is a requirement within codes of practice e.g., BS 5839-1, and within legislation e.g., Health & Safety at Work Act 1974, that duties are placed upon employers and employees regarding health & safety and in particular electrical safety.

C10M10 - NHS health care premises - Hospitals (online)
Delivered OnlineFull day, Aug 14th, 08:00
£185

C40M03 - Safe Isolation of supplies (classroom)

By Ember Compliance

It is a requirement within codes of practice e.g., BS 5839-1, and within legislation e.g., Health & Safety at Work Act 1974, that duties are placed upon employers and employees regarding health & safety and in particular electrical safety.

C40M03 - Safe Isolation of supplies (classroom)
Delivered In-Person in Broxburn4 hours, Jun 25th, 08:00 + 1 more
£99

Agile Scrum as a Delivery Method - Full Course - Essentials (C-ASDM) for Government and Public Sector

By UK Scrum Academy

Agile is not what you do, Agile is what you become! An introduction to the essentials of Agile Scrum as a delivery method. The same learning objectives as used in central government & public sector digital delivery projects. -------------------------------------------------------------------------------- Agile is not what you do, Agile is what you become! Since 2012, all government departments have been required to use the Agile approach to project management, to build and run new digital services. As you begin your Agile journey, one of your first challenges will be understanding the rules and roles that support Agile delivery, some of the most frequently asked questions are "Which Agile framework is applicable to our business operating model?" or, "Is the Project Manager role equivalent to that of theProduct Owner?" and, "What does a Scrum Master do?" A strong corporate culture not accustomed to the Agile mindset can also be a difficult environment in which to implement Agile methods.  In some cases, the company’s culture and practices may reward non-Agile milestones while inadvertently discouraging Agile success. This intensive two-day training course combines PowerPoint presentations, informal discussions and practical exercises to introduce you to Agile Scrum as a Delivery Method, without the impending pressure of having to pass a formal certification examination. Previous experience of Agile delivery is not a pre-requisite to attending this course, although it is assumed delegates have previously attended the Primer course, or have some understanding of Agile Scrum terms and practices. This course, designed by Agile Scrum practitioners and coaches with specialist experience of working on GDS (Government Digital Service) Service Standards compliant government and public sector projects has been accredited by The CPD Certification Service and is now available outside its usual central government and public sector digital delivery setting. -------------------------------------------------------------------------------- Who this course is for Service and Programme Managers If you are a Service Manager or Programm Manager who wants to explore the benefits of transitioning to Agile ways of working and want to understand how your existing business processes and resource landscape will fit into an Agile delivery model, then this course aims to provide you with enough information to enable you to make an informed decision. Career ambitions If you are new to Agile and your intention is to pursue a career either as an Agile Scrum Master or Agile Product Owner, you will hopefully be provided with enough knowledge to enable you to determine which role best suits your Agile career ambitions. -------------------------------------------------------------------------------- Frequently Asked Questions How this course differs from other Agile courses Delegates will learn the 'How', not just the 'What'! This course has been designed by highly experienced Agile practitioners and coaches with specialist real-life experience of working on GDS (Government Digital Service) Service Design Standard projects. Delegates will find that the learning objectives are significantly more detailed than with other Agile courses which only focus on teaching the learning objectives of The Scrum Guide. Delegates must take the certification assessment. No! During enrolment, delegates can opt out of taking the C-ASDM certification assessment. The online Agile Scrum as a Delivery Method – Essentials course quiz is optional Absolutely! Delegates are provided access to the online Agile knowledge quiz which accompanies the Agile Scrum as a Delivery Method – Essentials course. The quiz helps delegates gauge their level of attainment but is entirely optional. Delegates can take the certification assessment without enrolling on the course. Yes! Delegates with existing Agile project delivery experience can choose to take the certification assessment without enrolling on the course. I will receive my certificate as soon as I have completed the course You will initially receive an Assessment Completion report after completing the assessment. The report details the certification status: 'Pass' or 'Fail', and includes information on which questions were answered incorrectly. Your certificate is issued by the CPD Certification Service approximately four-to six-weeks after successfully completing and passing the C-ASDM Certification Assessment. A CPD certification is recognised by employers Yes! CPD certification is recognised by private and public sector employers, and in central government departments as a valuable way to evaluate the skills of an individual, and the quality of the learning activities. Listing your CPD certification as well as the number of CPD Points you have achieved on your CV is essentially showcasing your achievements in continuing your professional development. One CPD Point is equivalent to an hour of training CPD points are units that quantify time, and the quality of learning and development activities. Delegates will earn 3 CPD Points upon successful completion of the C-ASDM Certification Assessment or 13 CPD Points after completing the two-day course. My CPD certificate will expire after three years Your certificate will not expire however, best practice suggests a renewal after three years. You can do this by enrolling on the C-ASDM course to ensure your knowledge of Agile as a Delivery Method is up to date. -------------------------------------------------------------------------------- Service features * Two-day Agile Scrum training course * The course uses eCommerce and other Business Case examples for context * Optional online CPD certification assessment * Optional Agile knowledge quiz to help delegates gauge level of attainment * Online Retrospective feedback to enable continuous course improvements. Service benefits * Delegates will understand the concepts and benefits of Agile Scrum development * Scrum team roles and role accountabilities * INVEST-compliant User Stories and BDD formatted Acceptance Criteria * Agile approach to incremental project delivery * Agile artefacts and Agile reports (burn-down & burn-up charts) * Agile Events & Scrum rules * Comparison: Agile methodologies (Lean, XP, SAFe & Scrum) * Use of Kanban for workflow management * Government Digital Service (GDS) Service Standards and Service Assessment * Be able to communicate the ideals of Agile to stakeholders -------------------------------------------------------------------------------- Service Agenda General knowledge * Agile Delivery 101 * Scrum process and sprints * Applicability of Scrum * Agile Manifesto Scrum roles and accountabilities * Overview of Scrum roles (Core & Ancillary) * Scrum Master role and role responsibilities * Scrum Product Owner role and role responsibilities * Scrum team Scrum events * Sprint Planning * Daily Scrums * Sprint Reviews * Sprint Retrospectives Scrum artefacts * Product Backlog * Sprint Backlog * Increments Scrum Reports * Burn-down and Burn-up Charts Scaling Scrum * Working with multiple Scrum teams * Working with distributed Scrum teams GDS (Government Digital Service) * Service Standards * Service Assessments Risks and challenges * Risks and challenges of transitioning to Agile delivery Frequently asked questions * Discussion on frequently asked Agile questions Agile knowledge quiz * Examples of the multiple-choice questions in the optional online quiz -------------------------------------------------------------------------------- On-going support Email support No Telephone support No Webchat support No Online support No -------------------------------------------------------------------------------- Community Support Yes! Delegates are offered access to our private online 'Community of Agile Scrum Practitioners'. Delegates who achieve the pass mark for CPD certification are additionally offered access to our private 'Certified Scrum  Practitioners’ Guild', a private Slack community of like-minded Agile professionals.

Agile Scrum as a Delivery Method - Full Course - Essentials (C-ASDM) for Government and Public Sector
Delivered In-Person in BracknellFull day, Jul 4th, 08:30
£1814.4 to £2268

Objective-C programming

5.0(3)

By Systems & Network Training

OBJECTIVE-C PROGRAMMING TRAINING COURSE DESCRIPTION A hands on introduction that will allow you to master Objective-C and start using it to write powerful native applications for even the newest Macs and iOS devices! Using The step-by-step approach, will let you get comfortable with Objective-C's unique capabilities and Apple's Xcode 5 development environment. Make the most of Objective-C objects and messaging. Work effectively with design patterns, collections, blocks, foundation classes, threading, Git and a whole lot more. Every session builds on what you've already learned, giving a rock-solid foundation for real-world success! WHAT WILL YOU LEARN * Use Xcode 5. * Declare classes, instance variables, properties, methods, and actions. * Use arrays, dictionaries, and sets. * Expand and extend classes with protocols, delegates, categories, and extensions. * Use Apple's powerful classes and frameworks. OBJECTIVE-C PROGRAMMING TRAINING COURSE DETAILS * Who will benefit: Developers wanting to learn Objective-C. * Prerequisites: Software development fundamentals. * Duration 5 days OBJECTIVE-C PROGRAMMING TRAINING COURSE CONTENTS * PART 1: GETTING STARTED WITH OBJECTIVE-C * The Developer Program: Objective-C, enrolling as an Apple Developer, setting up the development environment, Xcode. Your first project. * OO programming with Objective-C: OO projects, Frameworks, classes and instances, encapsulation, accessors, Inheritance. * OO features in Objective-C: Messages, methods, working with id, nesting messages, method signatures and parameters. allocating and initializing objects. Using Xcode: Xcode, source code control, git and Xcode, Using a Remote Repository. * Compiler Directives: Projects, Compiler Directives, Prefix headers, main.m, .h files. * PART 2: OBJECTIVE-C BASICS * Messaging in a Testbed App: Setting Up the Testbed Apps, Adding a Text Field and Connecting It to Your Code, Sending a Message to the Text Field, Reviewing the Message Syntax. * Declaring a Class in an Interface File: Context, Creating an Instance Variable with id, What Happens When Execution Stops, dynamic binding, Creating an Instance Variable for with the Class Name and with a Superclass Name, instance variable visibility. * Properties in an Interface File: Interface Variables vs Properties, Declared Properties, Using Attributes. Implementing Properties. @synthesize, @dynamic. * Methods in an Interface File: Methods in a Class, class and instance methods, Method declaration, returning complex data structures from Methods. * Actions in an Interface File: Actions, Actions in OS X and iOS, disconnecting actions. * Routing messages with selectors: Receiver and selector objects in messages, Objective-C Runtime, SEL and @selector (), performSelector, NSInvocation, testing whether an Instance can respond to a selector. * Building on the Foundation: The Foundation Framework, Foundation Classes, Foundation Paradigms and Policies; Mutability, class clusters, notifications. * Defining a Class in Implementation Files: Projects, dynamic typing, creating a new App, implementing a method, expanding Classses with init Methods. * Organizing Data with Collections: Collecting Objects, Property Lists, Runtime, comparing the Collection Classes, Creating a Collection, Objective-C Literal Syntax, Enumerating collections, Testing Membership in a Collection, Accessing an Object in a Collection. * Managing Memory and Runtime Objects: Managing objects in memory, managing reference counts manually and with ARC, variable qualifiers, variable autorelease. * PART 3: EXPANDING AND EXTENDING CLASSES * Protocols and Delegates: Subclassing, Protocols, Delegates, Looking Deeper Inside Protocols. * Categories and Extensions: Comparing categories and protocols, categories vs subclasses, working with categories, class extensions, informal protocols. * Associative References and Fast Enumeration: Objective-C 2.0 Time-Saving Features, Extending Classes by Adding Instance Variables (Sort of), Using Fast Enumeration. * Blocks: Revisiting Blocks, Callbacks, Blocks, Exploring Blocks in Cocoa, Cocoa Blocks and Memory. * PART 4: BEYOND THE BASICS * Handling Exceptions and Errors: Exception and Error classes: NSException, NSError, Identifying exceptions, throwing exceptions, catching exceptions. * Queues and Threading: Getting Started with Concurrency, Introducing Queues, Dispatch Sources, Using Dispatch Queues. * Working with the Debugger: Logging Information, Console Logs, NSLog, Smart Breakpoints, enhancing breakpoints with messages. * Using Xcode Debug Gauges for Analysis: Debug Gauges, Monitoing CPU and memory utilization, monitoring energy, Using Instruments. * PART 5: OPTIONAL TOPICS * C Syntax Summary: Data Types, Control Structures. * Apps, Packages, and Bundles: Project Bundles, lproj Files, Asset Catalogs, plist Files, Precompiled Header Files (.pch). * Archiving and Packaging Apps for Development and Testing: Archiving.

Objective-C programming
Delivered in-person, on-request, onlineDelivered Online & In-Person in Internationally
£4997

C01EX - BS 5839-1 RQF Award Examination

By Ember Compliance

The RQF examination allows learners to demonstrate knowledge of BS 5839-1: 2017 as part of competence in the design, installation, commissioning, and maintenance of FD&FA systems.

C01EX - BS 5839-1 RQF Award Examination
Delivered In-Person in BroxburnFull day, Jul 9th, 08:00 + 2 more
£249

C++ programming foundation

5.0(3)

By Systems & Network Training

C++ TRAINING COURSE DESCRIPTION A hands on introduction to programming in the C++ language. The course concentrates on aspects that will be new to experienced C programmers and so is not suitable for those without C knowledge. WHAT WILL YOU LEARN * Write C++ programs * Debug C++ programs. * Examine existing code and determine its function. * Use classes, function overloading, operator overloading, inheritance and virtual functions within C++ programs. C++ TRAINING COURSE DETAILS * Who will benefit: Programmers needing to write C++ code. Programmers needing to maintain C++ code. * Prerequisites: C programming foundation. * Duration 5 days C++ TRAINING COURSE CONTENTS * The origins of C++ C++ as a better C, C++ and Object Oriented Programming, encapsulation, polymorphism, inheritance. C++ standards. * Getting started Simple C++ programs. * Classes Basics, constructor and destructor functions, member and friend functions. Using objects. Default, copy and conversion constructors. * A better C Arrays, pointers and references, new and delete. Improved safety with smart pointers, Resource Acquisition in Initialization (RAII). * Functions in C++ Function overloading, default arguments, inline functions, Lambda functions. * Templates Template classes and functions. * Standard Library Containers, Iterators, algorithms, function objects. * Operator overloading Basics, binary operators, the this pointer, relational operators, unary operators. Members versus friends. * Inheritance Base class access control, protected members, multiple inheritance, virtual base classes. * More I/O Manipulators, customising inserters, extractors. File I/O. * Virtual functions Pointers to derived classes, run time polymorphism. * Exception handling Throwing errors, trying code and catching errors.

C++ programming foundation
Delivered in-person, on-request, onlineDelivered Online & In-Person in Internationally
£3697

Complete C# programming

5.0(3)

By Systems & Network Training

COMPLETE C# PROGRAMMING TRAINING COURSE DESCRIPTION This training course teaches developers the programming skills that are required for developers to create Windows applications using the C# language. Students review the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge throughout the week as they build an application that incorporates several features of the .NET Framework. WHAT WILL YOU LEARN * Use the syntax and features of C#. * Create and call methods, catch and handle exceptions, and describe the monitoring requirements of large-scale applications. * Implement a typical desktop application. * Create class, define and implement interfaces, and create and generic collections. * Read and write data to/from files. * Build a GUI using XAML. COMPLETE C# PROGRAMMING TRAINING COURSE DETAILS * Who will benefit: Programmers wishing to learn C#. * Prerequisites: Developers attending this course should already have gained some limited experience using C# to complete basic programming tasks. * Duration 5 days COMPLETE C# PROGRAMMING TRAINING COURSE CONTENTS * Review of C# Syntax Overview of Writing Applications using C#, Datatypes, Operators, and Expressions. C# Programming Language Constructs. Hands on Developing the Class Enrolment Application. * Methods, exceptions and monitoring apps Creating and Invoking Methods. Creating Overloaded Methods and Using Optional and Output Parameters. Handling Exceptions. Monitoring Applications. Hands on Extending the Class Enrolment Application Functionality. * Developing a graphical application Implementing Structs and Enums. Organizing Data into Collections. Handling Events. Hands on Writing the Grades Prototype Application. * Classes and Type-safe collections Creating Classes. Defining and Implementing Interfaces. Implementing Type-safe Collections. Hands on Adding Data Validation and Type-safety to the Grades Application. * Class hierarchy using Inheritance Class hierarchies. Extending .NET framework classes. Creating generic types. Hands on Refactoring common functionality into the User Class. * Reading and writing local data Reading and Writing Files. Serializing and Deserializing Data. Performing I/O Using Streams. Hands on Generating the Grades Report. * Accessing a Database Creating and using entity data models. Querying and updating data by using LINQ. Hands on Retrieving and modifying grade data. * Accessing remote data Accessing data across the web and in the cloud. Hands on Modifying grade data in the Cloud. * Designing the UI for a graphical applicatione Using XAML to design a User Interface. Binding controls to data. Styling a UI. Hands on Customizing Student Photographs and Styling the Application. * Improving performance and responsiveness Implementing Multitasking by using tasks and Lambda Expressions. Performing operations asynchronously. Synchronizing concurrent data access. Hands on Improving the responsiveness and performance of the application. * Integrating with unmanaged code Creating and using dynamic objects. Managing the Lifetime of objects and controlling unmanaged resources. Hands on Upgrading the grades report. * Creating reusable types and assemblies Examining Object Metadata. Creating and Using Custom Attributes. Generating Managed Code. Versioning, Signing and Deploying Assemblies. Hands on Specifying the Data to Include in the Grades Report. * Encrypting and Decrypting Data Implementing Symmetric Encryption. Implementing Asymmetric Encryption. Hands on Encrypting and Decrypting Grades Reports.

Complete C# programming
Delivered in-person, on-request, onlineDelivered Online & In-Person in Internationally
£3697

Advanced C++ programming

5.0(3)

By Systems & Network Training

ADVANCED C++ TRAINING COURSE DESCRIPTION The course will give a broad overview of the C++ Programming language, focusing on modern C++, up to C++17. This course will cover the use of the Standard Library, including containers, iterator, function objects and algorithms. From the perspective of application development, a number of design patterns will be considered. WHAT WILL YOU LEARN * Write C++ programs using the more esoteric language features. * Utilise OO techniques to design C++ programs. * Use the standard C++ library. * Exploit advanced C++ techniques ADVANCED C++ TRAINING COURSE DETAILS * Who will benefit: Programmers needing to write C++ code. Programmers needing to maintain C++ code. * Prerequisites: C++ programming foundation. * Duration 5 days ADVANCED C++ TRAINING COURSE CONTENTS * Study of a string class Create a string class as a means to investigate many issues, involving the use of operator overloading and including overloading new and delete. Creation of the class will also require consideration of 'const correctness'. * Exception handling Consider the issues involved in exception handling including the concept of exception safety. * Templates Review definition of template functions, including template parameter type deduction. Introduction to template metaprogramming. Newer features including template template parameters and variadic templates. Creation of template classes. * Design patterns Introduction to Design Patterns and consideration of a number of patterns, such as, factory method, builder, singleton and adapter. * The standard C++ library (STL) Standard Library features, such as, Containers, Iterator, Function Objects and Algorithms. Introduction to Lambda expressions. * C++ and performance The writing of code throughout the course will be oriented towards performant code, including use of R Value references and 'move' semantics. * Pointers The use of pointers will be considered throughout the course. Smart pointers will be considered to improve program safety and help avoid the use of 'raw' pointers. * Threading This section will consider the creation of threads and synchronisation issues. A number of synchronisation primitives will be considered. Async and the use of Atomic will also be considered. * New ANSI C++ features Summarising some of the newer features to be considered are: Auto, Lambdas expression, smart pointers, variadic templates and folds, R Value references and tuple together with structured binding.

Advanced C++ programming
Delivered in-person, on-request, onlineDelivered Online & In-Person in Internationally
£3697

Complete C programming

5.0(3)

By Systems & Network Training

COMPLETE C PROGRAMMING TRAINING COURSE DESCRIPTION A hands-on introduction to programming in the ANSI C programming language. The course initially moves at a fast pace in order to spend as much time as possible on the subject of pointers - the area which cause the most bugs in C programs. WHAT WILL YOU LEARN * Write ANSI C programs * Use the C libraries * Debug C programs * Examine existing code and determine its function. COMPLETE C PROGRAMMING TRAINING COURSE DETAILS * Who will benefit: Programmers wishing to learn C. Programmers wishing to learn C++ or Java. * Prerequisites: None, although experience in another high level language would be useful. * Duration 5 days COMPLETE C PROGRAMMING TRAINING COURSE CONTENTS * Getting started The compilation process, comments, main(), statement blocks, printf(). * C data types and operators char, int, float and double, qualifiers, arithmetic and assignment operators, precedence, Associativity. * Basic I/O C libraries, stdin and stdout, getchar(), putchar(), printf() formatting. * Flow control if else, dangling elses, else if, while and for loops. switch statements, the null statement, break, continue and gotos. * Functions Function calls, arguments and return types, function declarations (prototypes), function definitions, scope of variables. * The preprocessor Preprocessor actions, macros, #include. Libraries and their relationship with header files. Conditional compilation. * More data types and operators Logical, bitwise and other operators, type conversion, casting, typedefs and access modifiers. * Arrays Declaring and handling arrays, common gotchas, multidimensional arrays. * Pointers What are pointers? Why they are so important, declaring and using pointers,The three uses of the *,pointer example - scanf, pointers as arguments. * More pointers Golden rules of pointers and arrays, pointers to arrays, pointer arithmetic, arrays of pointers, multiple indirection. * Character/string manipulation Arrays of characters, string definition, working with strings, String library. * Program arguments argc and argv, example uses,char *argv[] versus char ** argv. * Program structure and storage classes Globals (externals), multi source programs, the look of a C program. * Structures Declaration, the . and - operators, unions and bitfields. * Library functions File handling, fopen and fclose, reading from and writing to files, fseek().calloc() and malloc()

Complete C programming
Delivered in-person, on-request, onlineDelivered Online & In-Person in Internationally
£3697