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35 Xcode courses

The Complete iOS 14 / iOS 13 Developer Course - and SwiftUI

By Packt

If you are searching for the right course to learn about iOS Development from scratch, you've just found it. This course will take you from a complete beginner to a confident practitioner, as we focus on practical iOS development without neglecting the theory.

The Complete iOS 14 / iOS 13 Developer Course - and SwiftUI
Delivered Online On Demand
£128.99

Complete iOS 11 and Swift 4

By Apex Learning

OVERVIEW This comprehensive course on Complete iOS 11 and Swift 4 will deepen your understanding on this topic. After successful completion of this course you can acquire the required skills in this sector. This Complete iOS 11 and Swift 4 comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market. So enrol in this course today to fast track your career ladder. HOW WILL I GET MY CERTIFICATE? You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate. WHO IS THIS COURSE FOR? There is no experience or previous qualifications required for enrolment on this Complete iOS 11 and Swift 4. It is available to all students, of all academic backgrounds. REQUIREMENTS Our Complete iOS 11 and Swift 4 is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G. There is no time limit for completing this course, it can be studied in your own time at your own pace. CAREER PATH Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to- * Open doors of opportunities * Increase your adaptability * Keep you relevant * Boost confidence And much more! COURSE CURRICULUM 13 sections • 177 lectures • 19:08:00 total length •iOS 11 Course Overview: 00:11:00 •Install Xcode 9: 00:07:00 •Xcode 9 Beta 4 Update: 00:09:00 •App: Hustle - Your first iOS 11 App: 00:22:00 •Variables, operators, and how computers work: 00:17:00 •Strings in Swift: 00:15:00 •Working with numbers in Swift: 00:20:00 •Swift Functions: 00:23:00 •Booleans: 00:21:00 •Constants: 00:10:00 •Array Data Structure in Swift: 00:13:00 •Swift Loops: 00:19:00 •Dictionary Data Structure in Swift: 00:19:00 •Object Oriented Programming in Swift: 00:12:00 •Inheritance: 00:08:00 •Polymorphism: 00:08:00 •Optionals: 00:21:00 •Enumerations: 00:20:00 •Extensions: Part 1: 00:15:00 •Extensions: Part 2: 00:21:00 •Intro to Protocols, Delegates - Numbers Example: 00:13:00 •Intro to Protocols, Delegates Part 2 - Question Generator: 00:18:00 •Protocols, Delegates - Building Color Magic App UI: 00:17:00 •Protocols, Delegates - Using the Delegate Method in Color Magic App: 00:16:00 •Protocols, Delegates - Using Mutating Functions in Types: 00:18:00 •Git and Version Control - The Fun Way!: 00:12:00 •Terminal Basics - Changing Directories: 00:06:00 •Terminal Basics - Creating Directories and Files: 00:05:00 •Terminal Basics - Copying and Renaming Files: 00:09:00 •Terminal Basics - Deleting Files and Directories: 00:06:00 •Git Basics: 00:17:00 •Setting up Github: 00:05:00 •Working with Local and Remote Repositories: 00:11:00 •Handling Git Merge Conflicts: 00:17:00 •App: Swoosh 01 - Creating the Welcome Screen: 00:25:00 •App: Swoosh 02 - Working with Frames: 00:16:00 •App: Swoosh 03 - Intro to Auto Layout: 00:27:00 •App: Swoosh 04 - Working with Stack Views: 00:27:00 •App: Swoosh 05 - Intro to Segues (Changing Screens): 00:10:00 •App: Swoosh 06 - Refactoring in Xcode 9: 00:10:00 •App: Swoosh 07 - Debugging: setValue forUndefinedKey: 00:04:00 •App: Swoosh 08 - Programmatic Segues: 00:09:00 •App: Swoosh 09 - IBActions (Handling Events) and Data Models: 00:16:00 •App: Swoosh 10 - Passing Data Between View Controllers: 00:12:00 •App: Dev Profile 01 - Auto layout for iPhones: 00:22:00 •App: Dev Profile 02 - Auto layout for iPads (Size Classes): 00:20:00 •App: Window Shopper 01 - Custom Text Fields: 00:18:00 •App: Window Shopper 02 - Input Accessory Views: 00:15:00 •App: Window Shopper 03 - Unit Testing our Data: 00:17:00 •App: Window Shopper 04 - Calculation Algorithm: 00:13:00 •App: Window Shopper 05 - Custom Drawing with drawRect: 00:12:00 •App: Coder Swag 01 - Project creation: 00:23:00 •App: Coder Swag 02 - Tableviews, Delegate, and Data Source: 00:33:00 •App: Coder Swag 03 - Collection Views (Grid Layouts): 00:13:00 •App: Coder Swag 04 - Working with Data Models: 00:14:00 •App: Coder Swag 05 - Displaying Data in Collection View Cells: 00:20:00 •Intro to Chat App: 00:04:00 •App: Smack - Project Setup: 00:26:00 •App: Smack - SWReveal: 00:20:00 •App: Smack - ChannelVC UI: 00:25:00 •App: Smack - LoginVC UI: 00:22:00 •App: Smack - CreateAccountVC UI: 00:19:00 •App: Smack - Web request and API: 00:09:00 •App: Smack - Hosting API: 00:20:00 •App: Smack - Locally Hosting API: 00:18:00 •App: Smack - Creating a web request in Xcode: 00:28:00 •App: Smack - Registering a User: 00:16:00 •App: Smack - Logging in a user: 00:20:00 •App: Smack - Creating a user: 00:26:00 •App: Smack - Avatar Picker Part 1: 00:19:00 •App: Smack - Avatar Picker Part 2: 00:20:00 •App: Smack - Generate a Avatar BG Color: 00:26:00 •App: Smack - LoggedIn Interface: 00:23:00 •App: Smack - Profile View: 00:25:00 •App: Smack - Logging in users: 00:23:00 •App: Smack - Getting channels: 00:19:00 •App: Smack - Channels TableView: 00:14:00 •App: Smack - Add Channel VC: 00:19:00 •App: Smack - Sockets and Channels: 00:26:00 •App: Smack - Refining Login Flow: 00:19:00 •App: Smack - Fetching Messages: 00:20:00 •App: Smack - Sending First Message: 00:17:00 •App: Smack - Displaying Chat Messages: 00:18:00 •App: Smack - Sockets and Messages: 00:19:00 •App: Smack - Typing Users: 00:22:00 •App: Smack - Unread Channels: 00:18:00 •Where to go from here: 00:08:00 •I'm Back: 00:08:00 •Intro to App: Pixel City: 00:02:00 •Creating Xcode Project: Pixel City: 00:04:00 •Installing Alamofire / AlamofireImage Cocoapods: 00:07:00 •Building MapVC UI /Conforming to MKMapViewDelegate /Setting Delegate of mapView: 00:15:00 •Requesting Location Services in iOS 11 / Centering Map On User Location: 00:18:00 •Adding UITapGestureRecognizer to Drop Custom Pins on MapView: 00:15:00 •Setting a Custom Map Annotation Color: 00:05:00 •Animating Photos View / Programmatically adding spinner and label subviews: 00:20:00 •Adding UILabel for Pull Up View / Adding UICollectionView Programmatically: 00:17:00 •Getting API Key from Flickr / Using Flickr API URL Format: 00:14:00 •Using Alamofire to Download URLS: 00:21:00 •Using Alamofire to Download Images / Cancelling All Sessions: 00:16:00 •Setting Up UICollectionView / Adding Images / Reloading UICollectionView: 00:10:00 •Building PopVC / Presentation PopVC When UICollectionViewCell is Tapped: 00:16:00 •Adding 3D Touch Peek: 00:15:00 •Challenge 1: 00:02:00 •Setting up developer: 00:10:00 •Implementing Google AdMob: 00:19:00 •Fetching a list of Products: 00:15:00 •Starting an in-app Purchase: 00:09:00 •Testing in-app Purchases: 00:18:00 •Restoring in-app Purchases after App Deletion: 00:09:00 •Intro to App: GoalPost: 00:03:00 •Creating Xcode Project / Project Folders: 00:04:00 •Building GoalsVC: 00:14:00 •Building GoalCell: 00:14:00 •What is Core Data?: 00:06:00 •Creating Goal Core Data Entity and Attributes: 00:08:00 •Displaying Static GoalCells in UITableView / Creating GoalType Enum: 00:10:00 •Building CreateGoalVC: 00:15:00 •Creating a UIViewController Extension: 00:11:00 •Creating a UIView / UIButton Extension: 00:19:00 •Building FinishGoalVC / Passing Data from CreateGoalVC: 00:19:00 •Saving Goal Data to Persistent Store: 00:13:00 •Fixing Dismissal of FinishGoalVC: 00:07:00 •Fetching Data from Persistent Store / Filling UITableView with Fetched Data: 00:16:00 •Removing Objects from Persistent Store using UITableView Delete Action: 00:11:00 •Setting Goal Progress for UITableViewCell: 00:15:00 •Challenge 2: 00:01:00 •Intro to App: Breakpoint: 00:03:00 •Creating Xcode Project / Setting Up Project Folders: 00:05:00 •Creating Firebase Project: 00:11:00 •Setting Up DataService / Creating Firebase Database Users: 00:11:00 •Building AuthVC and LoginVC in Interface Builder: 00:18:00 •Creating InsetTextField and ShadowView Subclasses: 00:18:00 •Setting up AuthService: 00:13:00 •Building FeedVC and GroupsVC in Interface Builder: 00:16:00 •Presenting LoginVC from AppDelegate / Allowing Login with Email: 00:22:00 •Building MeVC and Adding to UITabBarController: 00:10:00 •Creating CreatePostVC and Uploading Posts to Firebase: 00:20:00 •Creating UIView Extension for Binding Views to Keyboard: 00:15:00 •Building FeedCell: 00:10:00 •Writing the Message Model and Getting All Feed Messages from Firebase: 00:21:00 •Converting UIDs into Emails and Reversing the Order of a TableView: 00:20:00 •Creating CreateGroupVC and Connecting @IBOutlets/Actions: 00:15:00 •Creating UserCell: 00:16:00 •Searching for Email Accounts to Add to Group: 00:19:00 •Adding Users to Group with didSelectRowAt indexPath: 00:21:00 •Creating Groups and pushing them to Firebase: 00:16:00 •Creating GroupCell: 00:15:00 •Creating Group Model and Getting All Groups from Firebase: 00:19:00 •Building GroupFeedVC: 00:18:00 •Initializing Group Data for a Group and Presenting on GroupFeedVC: 00:16:00 •Downloading All Message for a Group and Animating Upon New Message: 00:24:00 •Creating a UIViewController Extension for Presenting GroupFeedVC: 00:07:00 •Challenge 3: 00:02:00 •Intro to app: 00:02:00 •Intro to CoreML: 00:05:00 •What is machine learning?: 00:08:00 •Creating Xcode 9 project: 00:03:00 •Building UI: 00:18:00 •AVFoundation: 00:18:00 •Tap gestures to take snapshot on item: 00:11:00 •Core ML Xcode 9 Beta 4 Update / Fix Preview Photo Crash: 00:03:00 •Downloading CoreML models: 00:21:00 •Adding UI controls for flash control: 00:07:00 •Training your app to speak what it sees: 00:18:00 •App: RampUp - Intro to ARKit App: 00:02:00 •App: RampUp - Resources: 00:04:00 •App: RampUp - Project creation: 00:11:00 •App: RampUp - SceneKit, 3D models: 00:11:00 •App: RampUp - Ramp picker popover: 00:14:00 •App: RampUp - 3D models in SceneKit for popover: 00:18:00 •App: RampUp - 3D models in SceneKit for popover part 2: 00:12:00 •App: RampUp - Detecting taps on 3D objects: 00:17:00 •App: RampUp - Placing ramps in ARKit: 00:24:00 •App: RampUp - Moving objects in 3D space in augmented reality: 00:20:00 •ARKit - where to go next: 00:04:00 •Assignment - Complete iOS 11 and Swift 4: 00:00:00

Complete iOS 11 and Swift 4
Delivered Online On Demand
£12

iPhone Mobile App Development

By Nexus Human

Duration 5 Days 30 CPD hours The iPhone combines technologies of smartphones and personal computing. With a multitouch screen, built-in accelerometer and virtual keyboard, the iPhone also requires the mobile application developer to adopt a vastly different software design philosophy. With over a billion mobile apps sold, iPhone Programming is a critical part of the future of mobile technology. This five day course teaches the attendee all aspects of iOS mobile app development INTRODUCTION AND SETUP * Joining the Apple iOS Developer Program Installing Xcode and the iOS SDK A Guided Tour of Xcode An Introduction to Xcode Playgrounds SWIFT PROGRAMMING LANGUAGE * Swift Data Types, Constants, and Variables Swift Operators and Expressions Swift Flow Control The Swift Switch Statement Overview of Swift Functions The Basics of Object Oriented Programming in Swift Swift Subclassing and Extensions Arrays and Dictionary Collections in Swift Understanding Error Handling in Swift VIEWS, LAYOUTS, AND STORYBOARDS * Creating an Interactive iOS App Auto Layout in iOS Working with iOS Auto Layout Constraints in Interface Builder Implementing iOS Auto Layout Constraints in Code Implementing Cross-Hierarchy Auto Layout Constraints in iOS Understanding the iOS Auto Layout Visual Format Language Using Size Classes to Design Adaptable Universal iOS User Interfaces Using Storyboards in Xcode Organizing Scenes over Multiple Xcode Storyboard Files Using Xcode Storyboards to Create an iOS Tab Bar Application Working with the iOS Stack View Class iOS Stack View Tutorial iOS Split View Master-Detail Example Multitasking in iOS Implementing a Page based iOS Application using UIPageViewController iOS UIPageViewController Application DATA STORAGE WITH FILES, ICLOUD, AND DATABASES * Working with Directories in Swift on iOS Working with Files in Swift on iOS iOS Directory Handling and File I/O in Swift Preparing an iOS App to use iCloud Storage Managing Files using the iOS UIDocument Class Using iCloud Storage in an iOS Application Synchronizing iOS Key-Value Data using iCloud iOS Database Implementation using SQLite SQLite based iOS Application using Swift and FMDB Working with iOS Databases using Core Data iOS Core Data Introduction to CloudKit Data Storage on iOS iOS CloudKit Example iOS CloudKit Subscription Example TOUCH, TAPS, AND GESTURES * An Overview of iOS Multitouch, Taps and Gestures iOS Touch, Multitouch and Tap Application Detecting iOS Touch Screen Gesture Motions Identifying Gestures using iOS Gesture Recognizers iOS Gesture Recognition iOS 3D Touch Force Handling iOS 3D Touch Quick Actions iOS 3D Touch Peek and Pop ADVANCED VIEW OPTIONS * Basic iOS Animation using Core Animation iOS UIKit Dynamics ? An Overview Introduction to iOS Sprite Kit Programming iOS Sprite Kit Level Editor Game iOS Sprite Kit Collision Handling EXTENSIONS * Introduction to Extensions in iOS iOS Today Extension Widget Creating an iOS Photo Editing Extension Creating an iOS Action Extension Receiving Data from an iOS Action Extension MULTIMEDIA, FACEBOOK, AND TWITTER * Accessing the iOS Camera and Photo Library iOS Camera Application iOS Video Playback using AVPlayer and AVPlayerViewController iOS Multitasking Picture in Picture Tutorial Playing Audio on iOS using AVAudioPlayer Recording Audio on iOS with AVAudioRecorder THE APP STORE * Preparing and Submitting an iOS Application to the App Store ADDITIONAL COURSE DETAILS: Nexus Humans iPhone Mobile App Development training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the iPhone Mobile App Development course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.

iPhone Mobile App Development
Delivered on-request, onlineDelivered Online
Price on Enquiry

Developing iOS Mobile Apps for Business

By Nexus Human

Duration 3 Days 18 CPD hours This course is intended for This course is intended for a programmer or web developer who is new to mobile app development in iOS. The student has experience using a computer running Mac OS X and developing applications or websites using object-oriented programming languages and tools, but may not have experience using the languages and tools specific to the iOS development environment. Overview In this course, you will develop, test, and package applications for devices that run the iOS operating system, including iPad and iPhone. You will: •Use Xcode to create and run an iOS application. •Write Objective-C code to enable iOS app user interface elements to interact with users. •Identify and describe common iOS design patterns and user interface standards. •Lay out and program apps to provide navigation among multiple views. •Access data from various locations, including app resources, user preferences, private app storage, and web services. •Enable an app to present graphics and multimedia. •Enable an app to interact well with other apps, the iOS system, and the mobile device it runs on. •Debug an app and implement runtime error handling. •Prepare an app for release, including configuration to support internationalization, and to run on multiple devices and different screen dimensions. This Logical Operations courseware is no longer available on the LO Store, but can be purchased by phone orderIn this course, students will learn how to develop and publish iOS apps, focusing on developing business apps for iPhones and iPads. USING XCODE TO DEVELOP AN IOS APP * Set Up and Configure Xcode * Create an App Project * Create a User Interface * Run an App in Simulator PROGRAMMING IN THE IOS DEVELOPMENT ENVIRONMENT * Write Code to Handle User Interaction * Organize and Maintain Code * Use Predefined Classes IDENTIFYING DESIGN REQUIREMENTS FOR IOS APPS * Design an App to Meet User Expectations * iOS Design Patterns and Templates IMPLEMENTING MULTIPLE VIEW NAVIGATION * Create an iOS App with Multiple Views * Add a Custom View Controller Class * Show Temporary Views WORKING WITH DATA * Select an Appropriate Data Storage Approach * Load App Data from Property Lists * Access Web Data and Services * Store and Retrieve Preferences WORKING WITH GRAPHICS AND MEDIA * Load Graphic Images * Draw Graphics Through Code * Add Animation Effects INTEGRATING WITH THE APP ECOSYSTEM * Manage App State Changes * Map a Location * Support Multiple Devices and Orientations MAKING CODE MORE ROBUST AND MAINTAINABLE * Debug an App in Xcode * Write Code to Handle Runtime Errors FINALIZING AN APP * Enable an App to Support Multiple Languages * Prepare an App for Release

Developing iOS Mobile Apps for Business
Delivered on-request, onlineDelivered Online
Price on Enquiry

iOS App Development Essentials

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for This course is intended for Developers and architects who will be developing applications for iOS devices. In this course you'll be shown a complete introduction to iPhone and iPad development, emphasizing the newest technologies and best practices for iOS. INTRODUCTION & SETUP * Start Here * Joining the Apple iOS Developer Program * Installing Xcode and the iOS SDK * A Guided Tour of Xcode * An Introduction to Xcode Playgrounds SWIFT PROGRAMMING LANGUAGE * Swift Data Types, Constants, and Variables * Swift Operators and Expressions * Swift Flow Control * The Swift Switch Statement * An Overview of Swift Functions * The Basics of Object Oriented Programming in Swift * An Introduction to Swift Subclassing and Extensions * Working with Array and Dictionary Collections in Swift * Understanding Error Handling in Swift VIEWS, LAYOUTS, & STORYBOARDS * iOS Application and Development Architecture * Creating an Interactive iOS App * Understanding Views, Windows and the View Hierarchy * An Introduction to Auto Layout in iOS * Working with iOS Auto Layout Constraints in Interface Builder * Implementing iOS Auto Layout Constraints in Code * Implementing Cross-Hierarchy Auto Layout Constraints in iOS * Understanding the iOS Auto Layout Visual Format Language * Using Trait Variations to Design Adaptive User Interfaces * Using Storyboards in Xcode * An Overview of iOS Table Views * Using Xcode Storyboards to Build Dynamic TableViews * Implementing TableView Navigation * Working with the iOS Stack View Class * A Guide to Multitasking in iOS * Implementing a Page based iOS Application using UIPageViewController DATA STORAGE WITH FILES, ICLOUD, & DATABASES * Working with Directories in Swift on iOS * Working with Files in Swift on iOS * Preparing an iOS App to use iCloud Storage * Managing Files using the iOS UIDocument Class * Using iCloud Storage in an iOS Application * Synchronizing iOS Key-Value Data using iCloud * iOS Database Implementation using SQLite * Working with iOS Databases using Core Data * CloudKit Data Storage on iOS TOUCH, TAPS, & GESTURES * An Overview of iOS Multitouch, Taps and Gestures * An Example iOS Touch, Multitouch and Tap Application * Detecting iOS Touch Screen Gesture Motions * Identifying Gestures using iOS Gesture Recognizers * iOS 3D Touch * Implementing TouchID Authentication in iOS Apps ADVANCED VIEW OPTIONS * Drawing iOS 2D Graphics with Core Graphics * Interface Builder Live Views and iOS Embedded Frameworks * Using Core Graphics and Core Image * iOS Animation using UIViewPropertyAnimator * iOS UIKit Dynamics * iOS Sprite Kit Programming * iOS Multitasking, Background Transfer Service and Fetching * iOS Application State Preservation and Restoration * Integrating Maps into iOS Applications * Getting Location Information using the iOS Core Location Framework EXTENSIONS * An Introduction to Extensions in iOS * An iOS Today Extension Widget Tutorial * Creating an iOS Photo Editing Extension * Creating an iOS Action Extension * Receiving Data from an iOS Action Extension * Building iOS Message Apps * Using Event Kit to Create Date and Location Based Reminders MULTIMEDIA AND SOCIAL MEDIA * Accessing the iOS Camera and Photo Library * iOS Video Playback using AVPlayer and AVPlayerViewController * An iOS Multitasking Picture in Picture Tutorial * Playing Audio on iOS using AVAudioPlayer * Recording Audio on iOS with AVAudioRecorder * iOS Speech Recognition * Introduction to SiriKit * Integrating Twitter and Facebook into iOS Applications THE APP STORE * Making Store Purchases with SKStoreProductViewController Class * Building In-App Purchasing into iOS Applications * Configuring and Creating App Store Hosted Content for iOS In-App Purchases * Preparing and Submitting an iOS Application to the App Store * ADDITIONAL COURSE DETAILS: Nexus Humans iOS App Development Essentials training program is a workshop that presents an invigorating mix of sessions, lessons, and masterclasses meticulously crafted to propel your learning expedition forward. This immersive bootcamp-style experience boasts interactive lectures, hands-on labs, and collaborative hackathons, all strategically designed to fortify fundamental concepts. Guided by seasoned coaches, each session offers priceless insights and practical skills crucial for honing your expertise. Whether you're stepping into the realm of professional skills or a seasoned professional, this comprehensive course ensures you're equipped with the knowledge and prowess necessary for success. While we feel this is the best course for the iOS App Development Essentials course and one of our Top 10 we encourage you to read the course outline to make sure it is the right content for you. Additionally, private sessions, closed classes or dedicated events are available both live online and at our training centres in Dublin and London, as well as at your offices anywhere in the UK, Ireland or across EMEA.

iOS App Development Essentials
Delivered on-request, onlineDelivered Online
Price on Enquiry

A Beginner's Guide to Creating iPhone Apps for iOS 15 Using Swift UI

By Packt

This course is designed for complete beginners, where you will develop iPhone applications by building five complete apps using SwiftUI 3 code and Xcode 13. You will not only build the apps but also learn how to submit and upload apps to the App Store and share your creation with the world.

A Beginner's Guide to Creating iPhone Apps for iOS 15 Using Swift UI
Delivered Online On Demand
£41.99

Build a Tic Tac Toe Online Multiplayer Game for iOS Using SwiftUI

By Packt

Join this course to learn how to build a dynamic and engaging Tic Tac Toe game for iOS using SwiftUI and Firebase integration. Gain practical skills in game development, SwiftUI, and Firebase integration as you create a fully functional Tic Tac Toe game ready to be deployed to the App Store. Basic knowledge of Swift and SwiftUI is essential.

Build a Tic Tac Toe Online Multiplayer Game for iOS Using SwiftUI
Delivered Online On Demand
£59.99

SwiftUI - The Complete iOS 16 Developers Resource and Bible

By Packt

With expert guidance and easy-to-understand narration, this course gets you up and running with the SwiftUI framework. You will learn how to use the SwiftUI framework, its tools, and its technology to build applications with ease.

SwiftUI - The Complete iOS 16 Developers Resource and Bible
Delivered Online On Demand
£88.99

iOS 8.0 Mobile Application Development Essentials

By Nexus Human

Duration 5 Days 30 CPD hours This course is intended for Software Engineers Mobile Developers Overview The training is geared to build essential skills to develop professional applications for iOS 8.0 devices. The complete hands-on course will be delivered using Xcode 6. The 2 days of Objective-C and Swift training, at the start of the course is designed to allow developers , with a non-Objective C background, to jumpstart into iOS application development. The training is intended to lay a solid foundation in Apple's new programming language - Swift for development of next-generation iOS applications. The training is intended to lay a solid foundation in Apple's new programming language - Swift for development of next-generation iOS applications.

iOS 8.0 Mobile Application Development Essentials
Delivered on-request, onlineDelivered Online
Price on Enquiry

Make iBeacon Mobile Apps - Without Coding

By iStudy UK

Make iBeacon Mobile Apps - Without Coding course teaches you to develop an app using iBeacon -  Apple's implementation of Bluetooth low-energy (BLE) wireless technology. Throughout the course, you will learn how to make iBeacon apps without the knowledge of coding. The concepts of iBeacon, its definition and different types,  its uses, costing, services provided by the various Beacon makers, essential programs to build iBeacon apps, and where to download these programs, etc. will be focused in the course. The course also provides discussion on the advanced editing strategies and distribution of your app. Upon completion, you will be able to make and ready an app for submitting it to the app stores (Google and Apple). You will also learn how to test the app or give your customers to test the app. WHAT WILL I LEARN? * By the end of the course you will be able to build an iBeacon enabled mobile app ready to be submitted to the app stores (Apple and Google Play) * You will understand what an iBeacon is and what are some of the potential uses. * You will understand what programs are needed to build beacon apps and where to download them (for free). * You will understand the different types of beacons, what are the costs involved, what services are provided by the various beacon makers. * You will know how to build an app for testing and giving to your clients for testing. REQUIREMENTS * You need to have a MAC computer to build the apps - currently PC is not supported. * It is also possible to do this on a Windows machine if you install a Virtual machine and run the MAC OS in a window on your PC. Take a look at this for an overview: https://blog.udemy.com/xcode-on-windows/ * For testing iBeacon functionality you will need 2 things. 1) a device to act as a beacon, and 2) an i Device or an Andoid Device (details in the course). * A desire to learn! This is not difficult, it only takes following instructions and havign a desire to learn. WHO IS THE TARGET AUDIENCE? * Web and Mobile designers, marketing people, and business ownvers who want to learn how to leverage the next level of mobile interactions by incorporating iBeacons. * No programming background needed - this is really a course for anyone - you really do not need to have any coding background. * Marketing and retial people are also encouraged to take this course to understand the potential for greater customer interactions made possible with iBeacons. * Mobile phone app makers who want to learn how to incorporate iBeacons into existing apps the easy and fast way. Introduction to iBeacons How iBeacons Work FREE 00:04:00 A simple Demo 00:01:00 Creating a Virtual Beacon With Estimote 00:02:00 Building Your Own App Setting up the Design Environment 00:12:00 Using the designer to add iBeacons 00:12:00 Testing your App 00:04:00 Using the Viewer to Test Your App 00:01:00 Using iBeacons to Open External Web Pages and Videos 00:02:00 Advanced Editing Creating a wish list shopping cart 00:13:00 Triggering Facebook and Twitter Sharing with an iBeacon 00:07:00 Adding a Bar Code and QR Code Reader 00:03:00 Adding Mapping Functonality with Google Maps 00:07:00 Customizing the App - Beacon Messages, Icons and Splash pages 00:14:00 Custom iBeacon Triggered Sounds 00:05:00 Eddystone - The New Beacon Protocal by Google Eddystone Introduction 00:03:00 Course Certification

Make iBeacon Mobile Apps - Without Coding
Delivered Online On Demand
£25