• Professional Development
  • Medicine & Nursing
  • Arts & Crafts
  • Health & Wellbeing
  • Personal Development

1 Educators providing Xcode courses in Birmingham

Courses matching "Xcode"

Show all 1

Objective-C programming

5.0(3)

By Systems & Network Training

OBJECTIVE-C PROGRAMMING TRAINING COURSE DESCRIPTION A hands on introduction that will allow you to master Objective-C and start using it to write powerful native applications for even the newest Macs and iOS devices! Using The step-by-step approach, will let you get comfortable with Objective-C's unique capabilities and Apple's Xcode 5 development environment. Make the most of Objective-C objects and messaging. Work effectively with design patterns, collections, blocks, foundation classes, threading, Git and a whole lot more. Every session builds on what you've already learned, giving a rock-solid foundation for real-world success! WHAT WILL YOU LEARN * Use Xcode 5. * Declare classes, instance variables, properties, methods, and actions. * Use arrays, dictionaries, and sets. * Expand and extend classes with protocols, delegates, categories, and extensions. * Use Apple's powerful classes and frameworks. OBJECTIVE-C PROGRAMMING TRAINING COURSE DETAILS * Who will benefit: Developers wanting to learn Objective-C. * Prerequisites: Software development fundamentals. * Duration 5 days OBJECTIVE-C PROGRAMMING TRAINING COURSE CONTENTS * PART 1: GETTING STARTED WITH OBJECTIVE-C * The Developer Program: Objective-C, enrolling as an Apple Developer, setting up the development environment, Xcode. Your first project. * OO programming with Objective-C: OO projects, Frameworks, classes and instances, encapsulation, accessors, Inheritance. * OO features in Objective-C: Messages, methods, working with id, nesting messages, method signatures and parameters. allocating and initializing objects. Using Xcode: Xcode, source code control, git and Xcode, Using a Remote Repository. * Compiler Directives: Projects, Compiler Directives, Prefix headers, main.m, .h files. * PART 2: OBJECTIVE-C BASICS * Messaging in a Testbed App: Setting Up the Testbed Apps, Adding a Text Field and Connecting It to Your Code, Sending a Message to the Text Field, Reviewing the Message Syntax. * Declaring a Class in an Interface File: Context, Creating an Instance Variable with id, What Happens When Execution Stops, dynamic binding, Creating an Instance Variable for with the Class Name and with a Superclass Name, instance variable visibility. * Properties in an Interface File: Interface Variables vs Properties, Declared Properties, Using Attributes. Implementing Properties. @synthesize, @dynamic. * Methods in an Interface File: Methods in a Class, class and instance methods, Method declaration, returning complex data structures from Methods. * Actions in an Interface File: Actions, Actions in OS X and iOS, disconnecting actions. * Routing messages with selectors: Receiver and selector objects in messages, Objective-C Runtime, SEL and @selector (), performSelector, NSInvocation, testing whether an Instance can respond to a selector. * Building on the Foundation: The Foundation Framework, Foundation Classes, Foundation Paradigms and Policies; Mutability, class clusters, notifications. * Defining a Class in Implementation Files: Projects, dynamic typing, creating a new App, implementing a method, expanding Classses with init Methods. * Organizing Data with Collections: Collecting Objects, Property Lists, Runtime, comparing the Collection Classes, Creating a Collection, Objective-C Literal Syntax, Enumerating collections, Testing Membership in a Collection, Accessing an Object in a Collection. * Managing Memory and Runtime Objects: Managing objects in memory, managing reference counts manually and with ARC, variable qualifiers, variable autorelease. * PART 3: EXPANDING AND EXTENDING CLASSES * Protocols and Delegates: Subclassing, Protocols, Delegates, Looking Deeper Inside Protocols. * Categories and Extensions: Comparing categories and protocols, categories vs subclasses, working with categories, class extensions, informal protocols. * Associative References and Fast Enumeration: Objective-C 2.0 Time-Saving Features, Extending Classes by Adding Instance Variables (Sort of), Using Fast Enumeration. * Blocks: Revisiting Blocks, Callbacks, Blocks, Exploring Blocks in Cocoa, Cocoa Blocks and Memory. * PART 4: BEYOND THE BASICS * Handling Exceptions and Errors: Exception and Error classes: NSException, NSError, Identifying exceptions, throwing exceptions, catching exceptions. * Queues and Threading: Getting Started with Concurrency, Introducing Queues, Dispatch Sources, Using Dispatch Queues. * Working with the Debugger: Logging Information, Console Logs, NSLog, Smart Breakpoints, enhancing breakpoints with messages. * Using Xcode Debug Gauges for Analysis: Debug Gauges, Monitoing CPU and memory utilization, monitoring energy, Using Instruments. * PART 5: OPTIONAL TOPICS * C Syntax Summary: Data Types, Control Structures. * Apps, Packages, and Bundles: Project Bundles, lproj Files, Asset Catalogs, plist Files, Precompiled Header Files (.pch). * Archiving and Packaging Apps for Development and Testing: Archiving.

Objective-C programming
Delivered in-person, on-request, onlineDelivered Online & In-Person in Internationally
£4997