Booking options
£25
£25
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On-Demand course
3 hours 26 minutes
All levels
Whether you are 2D game developer, indy developer or you want to animate your creatures- this Dynamic 2D Video Game Animation is for you. If you are a hobby game creator or want to create easy games prototypes with animation, this animation course is going to help you a lot. Throughout this course, you'll learn to use Inkspace and DragonBones to design and animate characters for your game.
Inkspace and DragonBones are two free programs helpful for creating smooth and flexible 2D game character animations. Our Dynamic 2D Video Game Animation will have you combine these two incredible programs to develop versatile, ready to use character designs. You'll also learn to animate by importing the character parts & creating the bone system. This course will mostly focus on the DragonBones, so basic Inkspace knowledge will be needed to follow this animation course.
Before we start | |||
Introduction | FREE | 00:01:00 | |
Before you start | 00:02:00 | ||
Design your character in Inkscape | |||
Design the knight character in Inkscape - Part1 | 00:12:00 | ||
Design the knight character in Inkscape - Part 2 | 00:14:00 | ||
Design the knight character in Inkscape - Part 3 | 00:09:00 | ||
Prepare for animation! | |||
Exporting the design from Inkscape | 00:07:00 | ||
Welcome to DragonBones! | 00:02:00 | ||
Import and assemble your character to DragonBones | 00:07:00 | ||
Animate your character in DragonBones! | |||
Create the bone system of your character | 00:11:00 | ||
Using live video references | 00:03:00 | ||
Our very first animation! | 00:07:00 | ||
Idle animation | 00:09:00 | ||
Creating a mesh! | 00:11:00 | ||
Animating more soft parts with mesh editing | 00:14:00 | ||
Character walk cycle in DragonBones - Part 1 the first steps! | 00:19:00 | ||
Character walk cycle in DragonBones - Part2 move your arms! | 00:12:00 | ||
Character walk cycle in DragonBones - Part 3 animating meshes! | 00:07:00 | ||
Character walk cycle in DragonBones - Part 4 final touches | 00:13:00 | ||
Creating an attack move - Part 1 | 00:13:00 | ||
Creating an attack move - Part 2 | 00:07:00 | ||
Dying animation sequence | 00:15:00 | ||
Exporting animation and modular characters | |||
Export your animated sprites from DragonBones | 00:04:00 | ||
Modular characters in DragonBones | 00:07:00 |
We understand more than anyone how important it is for yo...