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Developing Game in Unity 3D

Developing Game in Unity 3D

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Highlights

  • On-Demand course

  • 5 hours 23 minutes

  • All levels

Description

Overview

This comprehensive course on Developing Game in Unity 3D will deepen your understanding on this topic.

After successful completion of this course you can acquire the required skills in this sector. This Developing Game in Unity 3D comes with accredited certification from CPD, which will enhance your CV and make you worthy in the job market.   

So enrol in this course today to fast-track your career ladder.

How will I get my certificate?

You may have to take a quiz or a written test online during or after the course. After successfully completing the course, you will be eligible for the certificate.

Who is This course for?

There is no experience or previous qualifications required for enrolment on this Developing Game in Unity 3D. It is available to all students, of all academic backgrounds.

Requirements

Our Developing Game in Unity 3D is fully compatible with PC's, Mac's, Laptop, Tablet and Smartphone devices. This course has been designed to be fully compatible with tablets and smartphones so you can access your course on Wi-Fi, 3G or 4G.

There is no time limit for completing this course, it can be studied in your own time at your own pace.

Career Path

Learning this new skill will help you to advance in your career. It will diversify your job options and help you develop new techniques to keep up with the fast-changing world. This skillset will help you to-

  • Open doors of opportunities
  • Increase your adaptability
  • Keep you relevant
  • Boost confidence

And much more!

Course Curriculum

12 sections • 38 lectures • 05:23:00 total length

•Course Trailer: 00:02:00

•Lecture 01: Course Introduction: 00:01:00

•Lecture 02: Shader Graph UI Shader: Vignette: 00:06:00

•Lecture 03: Shader Graph UI Shader: Tileable Pattern: 00:08:00

•Lecture 04: Line Drawing: 00:10:00

•Lecture 05: Shader Graph UI Shader: Scratching Material: 00:12:00

•Lecture 06: Sampling: 00:12:00

•Lecture 07: Creating Board Image: 00:08:00

•Lecture 08: Creating Ticket Section: 00:08:00

•Lecture 09: Creating Ticket: 00:07:00

•Lecture 10: Scratching Integration Part 1: 00:12:00

•Lecture 11: Scratching Integration Part 2: 00:03:00

•Lecture 12: Win Settings: 00:07:00

•Lecture 13: Winning Panel Manager: 00:07:00

•Lecture 14: Button Manager: 00:06:00

•Lecture 15: Filling Board Images Part 1: 00:13:00

•Lecture 16: Filling Board Images Part 2: 00:08:00

•Lecture 17: Finish by Winning Images: 00:06:00

•Lecture 18: Game Loop: 00:06:00

•Lecture 19: Creating Scoreboard: 00:12:00

•Lecture 20: Creating Save and Load Manager: 00:07:00

•Lecture 21: Ticket Section Group One By One Ticket: 00:20:00

•Lecture 22: Ticket Section Group All At Once Ticket: 00:11:00

•Lecture 23: Any Sprite: 00:08:00

•Lecture 24: Section Random Color: 00:03:00

•Lecture 25: Ticket Provider: 00:07:00

•Lecture 26: Creating Main Menu: 00:06:00

•Lecture 27: Custom Animation System Part 1: 00:14:00

•Lecture 28: Custom Animation System Part 2: 00:13:00

•Lecture 29: Main Menu Animation: 00:04:00

•Lecture 30: Sections Animation: 00:08:00

•Lecture 31: Scoreboard Animation: 00:14:00

•Lecture 32: Winning Sprites Animation: 00:10:00

•Lecture 33: Scratching Finished Animation: 00:08:00

•Lecture 34: Winning Panel Animation: 00:19:00

•Lecture 35: Build the game For Mobile Phone: 00:05:00

•Lecture 36: Initial Scratching Animation: 00:12:00

•Resource - Developing Game in Unity 3D: 00:00:00

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